Computation, Culture, and Games 2015-16

    The growth of digital humanities is making clear how computational technologies can augment many traditional humanities activities, from archival research to publication.

    UC Santa Cruz is one of the centers of this work, with particular strengths in games, but also in other areas. The purpose of this cluster is twofold. First, to bring together faculty and graduate students who are interested in this area, strengthening our on-campus connections and developing a deeper understanding of the areas in which we might collaborate. Second, to consider the wider place of UC Santa Cruz within this emerging area, which does not yet have “home.”

    We plan to have a series of cluster gatherings, alternating between broader group discussions of particular themes and smaller group discussions of strategies for UC Santa Cruz in this area.


    Principal Investigators

    Nathaniel Deutsch, History

    Warren Sack, Film + Digital Media

    Noah Wardrip-Fruin, Computational Media


    Additional Faculty

    James Clifford, History of Consciousness

    Kimberly Lau, Literature

    Michael Mateas, Computational Media

    Soraya Murray, Film + Digital Media


    Graduate Students

    Humanities, Arts, and Engineering


    Bernard Stiegler: “Beyond the Anthropocene”

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